You control the jade squad; the coral squad is the computer. Eliminate all three opponents to win. Both sides use identical units and fixed damage.
Tap your unit, then a tinted square to move or a ringed enemy to attack. Each unit may move once then attack once, attack without moving, or skip. Attacking ends that unit’s action. End turn passes to the computer.
Movement uses orthogonal steps; occupied cells and rocks block it. Attack distance is also orthogonal (Manhattan distance). Straight lines through rock interiors block attacks; a line touching only a corner stays clear. Units do not block sight.
Use the guard in front, the ranger two squares behind, and the scout to flank. Inspect the target’s health before spending an attack. Retreating the ranger can be better than closing in.
Three small maps. Tap or use Tab/Enter; no campaign, random damage or equipment.
This is a playable preview. Progress lasts for this open session only. Reloading starts fresh. After loading online, this game works offline. Use your browser’s Install / Add to Home Screen command where supported.